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the device operates in three main modes: (SOUND), (MAIN) and (TEMPO).
SOUND is where you decide which sample to assign to each pad and delete stuff you don't need, as well as modify basic parameters like amplitude and pitch.
K.O.II can store up to 999 samples, or 64 MB, whichever comes first.
load sample
to load a sample onto a pad, select a group (GROUPA) - (GROUPD) then a pad.
change sound
press (minus) or (plus) to change the sound on that pad.
enter sound
alternatively, hold (sound) and enter the number of the sound you want using the pads.
pro-tip! you can preview the name of a sample by holding down the pad while in sound mode. a sample will only have a name if imported or renamed using the EP sample tool.
amplitude
the (knobX) knob controls amplitude/volume (AMP).
pitch
the (knoby) knob controls pitch (PTC).
jump in tens
pressing (SHIFT) and (minus)/(plus) will jump up the sample numbers in tens rather than one by one.
default sample
kicks are stored from 1-99. snares from 100-199. hi-hats from 200-299. percussion from 300-399. bass from 400-499. melodic sounds from 500-599.
out of the box K.O.II will come loaded with over 300 samples but you can of course record your own or download them to the device by using the EP sample tool!
SOUND mode also allows you to edit the sounds. these edit modes affect the sound only within the selected project and do not write-back to the sample itself.
select the sound you wish to edit, then press (SHIFT) and (SOUND). within this menu you can then navigate through 5 edit modes. use (minus) and (plus) to navigate through the edit modes.
enter sound edit
press (SHIFT) and (SOUND) to enter sound edit.
change edit mode
use (minus) and (plus) to change the sound edit mode.
sound
sound is where you can adjust the way a sample is played and where it should sit in your stereo mix.
play mode
the (knobX) knob controls the play mode of the sample between oneshot, key and legato.
oneshot
oneshot is monophonic, and plays the whole sample, one at a time.
key
key is polyphonic, and allows you to play multiples of the same sample at once.
perfect for playing the same sample across a keyboard!
legato
legato is monophonic, and plays a sample one at a time. when changing the note while being held, it will continue playing from the same point as it was left off.
the (knobY) knob controls pan. pan gradually adjusts whether the sample is played on the left, right or center audio channels.
trim
trim helps you to fine tune the start and end points of your sample, so that you can cut straight to the bit you wanted!
start and end points
the (knobX) knob controls the starting point of the sample.
the (knobY) knob controls the length of your sample.
envelope
envelope helps adjust the playback of your sample, so that it fades in and out exactly as you need it to. creating soft pads or snappy snares!
attack and release
the (knobX) knob controls attack. attack allows you to fade in your sample or have it play exactly how it was recorded.
the (knoby) knob controls release. release will continue playing the sample after you let go of the pad or will cut it off immediately.
time
time mode is a powerful tool which allows you to match the bpm of your sample to that of your project!
time stretch mode
the (knobX) knob sets the time stretch mode (BPM or BAR).
bpm
BPM will stretch the sample to match the project tempo.
to do so it requires you to set the sample bpm.
BAR
BAR will stretch the sample, automatically fits it to the chosen time division of the project’s bpm.
if you choose 1 bar it stretches your sample to be 1 bar long. if you choose 2 bars it stretches your sample to be 2 bars long.
the (knobY) knob sets the sample tempo (BPM) or sample length (BAR).
pro-tip! to find the tempo of incoming audio hold (sample) and (tempo).
midi
midi is a protocol that allows you to connect your K.O.II to other musical instruments, controlling your K.O.II or the instrument or both!
midi channel
the (knobX) knob controls the MIDI channel the pad sends to. this allows you to connect a series of external music devices and send note data to them all individually from different pads!
root note
the (knobY) knob controls the MIDI root note. this allows you to set the MIDI root note of your sample and ensure that the root note on the device matches with the root note on the sample.
for more information on how to configure midi, as well as what midi messages are sent and received, please see the midi chart.
mute group
a mute group allows you to group together all the samples you do not wish to have playing at the same time. when playing the samples in a mute group only the last pressed sound will play, cutting off any others that came before it.
pads in mute groups
here the pads will flash. press a pad to add it to the mute group. if a pad is in a mute group it will light up.
think of main as your home screen, the place you always want to return to. it's here that you control your projects, scenes, and patterns. this is also where you arrange your songs, record, and perform them live.
K.O.II sequences per-step. to navigate through steps, press (minus) and (plus).
select scene
hold MAIN to select scene 01-99 with (minus) and (plus).
select pattern
hold group (groupA) - (groupD) and press (minus) and (plus) or type the number in with the pads to select pattern. pro-tip! hold multiple groups to adjust all their patterns at once.
fader
by default the fader controls group level but can be reassigned by holding (FADER) and selecting any of the options printed above the pads.
new pattern
press (shift) and (GROUPA) to find the next available empty pattern.
undo
press (SHIFT) and (GROUPB) to undo. when an undo is possible the umbrella will light up to let you know.
copy
press (SHIFT) and (GROUPC) to copy. press once for BAR and twice for pattern. the current bar will be copied. pro-tip! you can navigate through bars using (SHIFT) and (minus) and (plus).
paste
press (SHIFT) and (GROUPD) to paste.
commit
press (SHIFT) and (MAIN) to (commit). this will duplicate the current scene and allow you to save your ideas before moving on to the next one!
change project
hold (MAIN) and select pads 1 - 9 to change project.
basement jaxx said that if you raise the song three bpm from where you think it should be, it will be a hit. try it out by setting the tempo of your song with this button.
tempo
press the (tempo) button to enter tempo mode. pro tip! tap (tempo) to tap tempo
the (knobx) knob controls bpm. the lowest tempo is 40 bpm and the highest is 399 bpm. pro-tip! the (knobX) knob has a range of 60 bpm to 180 bpm, but if you type in the numbers you can go all the way down to 40 bpm and all the way up to 399 bpm!
metronome volume
the (knoby) knob controls record metronome volume. pro-tip! if you’d like to turn the metronome on while playing as well you can do so in system settings .
enter bpm
hold (TEMPO) and type the desired tempo value with the number pad. pro-tip! use the ( . ) to add decimal values of tempo, for example 120.51 bpm.
set the time signature to something as simple as 4/4, or something really weird.
time signature
press (MAIN) and (TEMPO) to change the time signature for the current pattern
change signature
use the (knobx) and (knobY) knobs to adjust the time signature
if you hear something you like and want to match the tempo of your song to it you can detect the tempo of the audio played through the line-in or built-in mic!
tempo match
hold (SAMPLE) and (TEMPO) to start listening for the incoming audio, then play any audio into the device through the line-in or into the mic. K.O.II will listen, find the tempo, display it on screen and then set the project tempo to match.